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Terran Scout End-Game Gear Guide
This is the guide for equipping the ultimate Scout! Scouts have several roles, from Miners, to travel assistants, to looters and debuffer/jumpstarters in Raids. There are good gear load outs for general purpose, but a well equipped Scout will have sets optimized for each of the roles they play. This gear guide attempts to cover these and mention equipment that is particularly well suited for certain roles.
Scouts also have roles as builders, and as fast travelers (for trade runs, etc). That is also covered in this guide.
Weapons L8/L9
Picking weapons to get the best damage for a TS is pretty straightforward. For the most damage get one ML off the Turbo list (the higher the better) and three from the Non-Turbo list.
Turbo Missile Launchers
- L9 Black Caster, 40% Turbo, ~176 DPS, Plasma/EMP/Explosive/Chemical, 3.53 Missile Accuracy Levels
- L9 Smiter's Wrath, 40% Turbo, ~174 DPS, Plasma/Explosive/Chemical, 40% Missile Energy Conservation
- L9 Fire of Amah, 40% Turbo, 130 DPS, +4.0% ML damage, Plasma/Explosive/Chemical. Reward from Mars construction site
- L9 Smiter's Fury, 40% Turbo, ~112 DPS, Plasma/EMP/Explosive/Chemical, 40% Missile Energy Conservation
- L9 ML-X11 "Bolas" Mk. IX, 40% Turbo, ~100 DPS, Plasma/Explosive/Chemical, 40% Missile Energy Conservation, 3.4 Missile Accuracy Levels
- L8 Dragon's Spite 40% Turbo, 100.11 DPS, Plasma/EMP/Explosive/Chemical (Note it is very difficult to get this L8 ML's ammo samples)
Non-Turbo Missile Launchers
- L9 No. 1 Most Prize ML Type Zet, 173.11 DPS
- L9 Dung Cannon, 173.11 DPS, Manufacturable, ML Range, Increase Speed, Shield Renewal
- L9 Dung Flinger, 121.89 DPS, +1340 reactor cap, +4.39 ML Handling, Reactor Renewal, Shield Renewal, Debuff Plasma, %40 Missile Energy Conservation
- L9 Ballistic Sniper, 103 DPS but only Impact damage. A reward from the mission TS Long Distance Call. This ML has massive range (14.8k when buffed, incredible for pulling mobs).
- L9 Ya Zi Long's Hellbore, 66 DPS, Weaken Plasma -43.7, Recharge Reactor +7.3, Improved Hacking +124% success, Improve Rally +2.80 levels; non-tradable ; Take hellbores for the buffs/debuffs, cool effects, and easily obtained ammunition. The dps is horrible, but the hacking buff can be useful in group or raid action.
- L9 Hellbore, 46.40 DPS, Weaken Plasma(activated) -43.0, Enhance Missiles +30%, Boost Missile Range +38%, Improved Missile Handling +3.5k Skill levels; Tradable ; Weak DPS, uses vendor ammunition only. Slow firing, hilarious to watch. Nice for the long-range plasma debuff.
For a complete list, see: Missile Launchers - L9 Comparison.
Shields L8
- Black Force VIII (50k cap, 5% Turbo, Increases Accuracy by 3.5 Missile Skill levels, tradable)
- Impenetrable Bastion (48k Cap, 150% Hull Damage Control, activated 5% Turbo, non-trade)
- Dragon Dread Mail Elite Mk. VIII (55k cap, activated 15% Turbo, +10k Shield Cap, non-trade)
- More Amazing Shield Model Z (40k cap, +37% Missile Range, player made)
- Hyperian Frontier's Friend (+5496 scan, +40% Hack, +3.33 Hull Patch Skill, + 2.66 Prospecting Skill Level, player made)
Reactors L8
Since Terran's can only use L8 reactors here are the best:
Name | Capacity | Recharge | Buffs |
---|---|---|---|
Black Power VIII | 4389 | 53.8 | 5% Turbo Weapons Increases PL Accuracy by 3.5 +4180 Shield Capacity when equipped. Tradable |
Tang's Vigor | 3807 | 57.78 | +700 Reactor Cap, +4.6% Reactor Recharge Tradable and buildable |
Shooting Star VIII | 4393 | 60.21 | Enhance Projectile 26.6%% Recharge Reactor -BOOST! +56.79 for 20 seconds Tradable and buildable |
Unicorn II Stallion | 3661 | 51.60 | you don't use it in combat. Turbo warp +750 for 2128 seconds Reduces equipment install time by 80% when equipped. Tradable and buildable |
RE-X9 "Supernova" Mk. VIII | 3221 | 59.27 | Increases ship top speed by 142% for 10 seconds when activated Increases Missile Range by 44% when equipped. Tradable and buildable |
Ambush Beta | 3366 | 60.75 | 30% Projectile Energy Conservation Reduces Device Energy Cost by 15.0% when equipped. Reduces equipment install time by 20% when equipped. +10.00% Reactor Recharge for 259 seconds to target when activated. Tradable and buildable, by Progen Privateers that have completed Stage II Agrippa |
Obsolete Power Core | 3850 | 62.80 | Improves Hull Patch effectiveness by 2.30 Skill Levels when equipped. Increase Missile Energy Cost by 10.00% when equipped. tradable not buildable |
Engines L9
Note if not using a Terran Advantage III you'll probably want to have a Dung Cannon, a Model Z Shield or a L9 Gorgon's device's to keep up your range. (If you are running a Hellbore you will have the ML range you want but not the max range possible, so take your pick of engines. NOTE: TS can have 14.8k range, on their Ballistic Sniper ML, if they use the L9 Gorgon's device's +48% ML Range buff)
- Terran Advantage III (3.99 Accuracy Levels, 45% Missile Range, 47% Hacking Chance)
- Black Speed IX (5% Turbo)
- Intent for the Resolute (Shunt to Reactor +27.00, -34.58 Shield Recharge, Increases turn rate 74%, +66% Shield Recharge.
Devices L7/L8/L9
Combat Devices
Damage Devices
- L9 Terran Reinforcer Model II Novem +3% Increased Missile Damage, 150% HDC!, +3.33 Hull Patch Skill (from Mars construction site)
- L9 Spirited Supplier Activated +30% Recharge Reactor (does not work on others), +90% Improved Hacking, 30% ML Energy Conservation (from Mars construction site)
- L8 Intolerance Mk. VIII (39.9% Damage)
- Advanced Weapon Control System (4% Missile Force)
- L7 Benevolence (40% Missile Energy Conservation)
Turbo Devices
- 40% Turbo, L5 aa Gamik Ry, L7 aa Gamik Ys, L7 aa Ehtag An, L8 aa Gamik Ys Ne, L8 aa Ehtag An Ne
- 12% Turbo, L8 Waking Nightmare
- 7% Turbo, L7 Force Of The Celestial, L7 Power of the Celestial, L7 Focus Of The Celestial
- 5% Turbo, L7 Aegis of the Warder (Same as Reaver/Bastion Shields), L9 Martyr's Focus (from Mars construction site)
Debuff Devices
- L9 Salamander's Dread Tempest (Weaken Explosive (Activated) -61.2 Explosive Deflect)
- L9 Gorgon's Dread Glare (Activated) -61.2% Impact Deflect, Boost Missile Range +48%, +40% Missile Energy Conservation (this makes the Ballistic Sniper range 14.8k)
Resist Devices
- Damage resists (pick one to resist whatever combo the mob is firing at you)
Device Source Chemical EMP Explosive Energy Impact Plasma Psionic Additional buffs L8 Good Fortune Mission reward 0 0 +30 +30 0 +30 +30 +25% Critical Rate L7 Ivory Ward Player made (200%) +40 +40 +0 +40 +40 +40 0 L8 Tolerance Mk. VIII Player made (200%) 0 0 +40 +40 +40 0 +40
Defensive Devices
- Tactical Advantage Beta (10% Shield Cap)
Swapped/Buff Devices
These are devices which you can keep in your cargo and swap in to buff, then replace with another device so they don't consume a device slot.
- DigiApogee RMU Prototype 3 Theta (+6% Weapon Efficiency)
- 10% Damage, L8 Seal of the Dragon (+10% Enhance Weapons (Activated))
- L3-L9 Fornax Borealis -- activated +30% reactor recharge
- L6 Steingerd's Embrace -- activated +30% reactor recharge
Utility Devices
- L9 Badger's Claw L9 (+5.23 Prospecting Skill, 219% Fast Tractor Beam)
Travel Devices
- L3-L9 Lazarus (Quick Warp, Fast Warp) -- with this Equipped you get instantaneous Warp initiation.
- L3-L9 Roadrunner Plus Fast warp, reduce warp cost -- part of a travel set for top speed.
- L4, L7 Navigation Computer Mk. II -- Warp Charge, Additive Turbo Warp; part of a top speed travel set
- L6 Loony's Hunk O'Metal -- Additive turbo Warp (Equip) and (Activated) -- also part of a top speed warp travel set.
Alternate Gear
Weapons
The most important buff you need is the 40% Turbo Missiles which comes easiest from having a player build a L8 Dragon's Spite but it can also be extremely easy to find a L9 Smiter's Fury as guilds doing that raid often just float the ML in Cooper near the Tada-O Gate.
The other important buffs given by weapons that are worth considering are Improved Hacking, Improved Hull Patch and debuffs to plasma.
Hacking chance can be increased with:
- L9 Ya Zi Long's Hellbore ML (+124%)
- L9 Spirited Supplier device (+90%)
- L9 Terran Advantage III engine (+47%)
Improved Hull Patch can be buffed by:
- L9 Terran Advantage III engine (+3.99 skill levels)
- L8 Scouts Revenge ML (+4.66 skill levels)
Plasma debuffs are given by the L9 MLs:
- Ya Zi Long's Hellbore (-43.7 Plasma Deflect)
- Hellbore (-43.0 Plasma Deflect)
- Dung Flinger (-31 Plasma Deflect)
or the devices:
- L8 Baron Kriminel's Rada (-45 Plasma Deflect)
- L8 Chang Lung's Pride (-45 Plasma Deflect)
- L8 Pulsing Bullywere Eye (-45 Plasma Deflect)
One other option others often take is to replace No. 1 Most Prize ML Type Zet's with Ten-Gu Bile Launchers as their ammo stack size is much larger, they use less energy, and they fire slower, but their DPS is slightly less (172.22 @200% vs. 173.11 @200% for Zet's).
Lastly, there is one ML which is notable but not in the game yet. Once added the 1M1HSP13N will be worth considering swapping a Zet or your Turbo gun to get.
Max Warp Gear
Scouts are the fastest warp class in the game. Here are some important items to obtain the highest possible warp speed of 8,954:

NOTE: All but one of these items are player made and the above number assumes L7 Navigate and L5 Afterburn (Ludicrous Speed).
Devices
- L7 Navigation Computer Mk. II
- L9 DV-WP-X5 ''Roadrunner Plus'' Mk. IX
- L6 Loony's Hunk O'Metal =>> this is a mission reward, from a long quest chain, that starts with Only the Essentials.
- It does NOT replace the Navigation Computer Mk. II, since that device buffs Navigation, but overrides that device's Additive Turbo Warp (+180) with its own and it add its activated buff (+180).
Engine
- L9 Ursa NGC 9
Reactor
Leveling Gear
Weapons
TS can use the Salamander's line of devices that debuffs mobs to explosive damage. As such explosive is much more beneficial than plasma, for most players.
- L1 Marvelous ML Type C
- L2 More Marvelous ML Type C
- L3 Petit Ogun
- L4 Petit-Grand Ogun or Superb ML Type B (MUCH higher damage than Ogun)
- L4 Claimjumper's Fury IV (reduce ML energy cost by 10%, ammo requires PM comp, pretty easy to get made via ripping comps for ore)
- L5 Onyx Ogun or More Superb ML Type B (MUCH higher damage than Ogun)
- L6 Big Bertha Prime or Most Superb ML Type B (Big Bertha Prime wins on damage but requires PL comp, pretty easy to get made)
- L7-L8 Type A's
- L7 Claimjumper's Reward Seven (+reactor recharge and +ML accuracy = incredible)
- L8 Scouts Revenge (+reduce sig, +Hull Patch skill, NOTE: keep in vault as you will use at L9, its the best hull patch item if not using a L9 Terran Advantage III engine)
- L8 Dragon's Spite (+40% ML turbo)
Shields
- L2-3 Model X
- L4-6 Model Y
- L7-8 Model Z
- L8 Zenrei Force Matrix
- L8 Hyperian Frontier's Friend -- This Level 8 Shield is a reward from the mission TS Reconaissance in Force and can be manufactured.
Reactors
Combat Reactors
- L2-4 Supergiant
- L5 Nova
- L6 Foedius vox Redivivus (must be pared with a L5 Power of the Elements device)
- L7 Keep the Foe until you can get a L7 Shooting Star......Foe may still be better than L7 Shooting Star depending on play style.
- L8 Shooting Star or Tang's Vigor if you can't get the SS
Travel Reactors
- L3-4 Kraken
- L5-L6 Unicorn
- L7-L8 Unicorn II
Engines
- L2 Idle Hands - low sig, low warp drain
Combat Engines
- L2 Small Bogeril Solar Sails
- L3 Bogeril Solar Sails
- L4 Large Bogeril Solar Sails
- L7 Zeke's Solar Sail
- L8 Reinforced Solar Sail
- L7-9 Terran Advantage
Travel Engines
- L2-4 Mustang
- L5-7 Apaloosa
- L7-9 Terran Advantage
- L7-9 Ursa
Devices
Combat Devices
- L3-L9 Salamander's -- activated explosive debuff to target
- L3-L8 Rada -- activated plasma debuff to target
- L5-L6 Grand Baka -- activated +25% scan range boost
- L3-L7 Cat's Paw (+speed, if Eagle Wing is not enough)
- L3-L6 Eagle Wing (activated speed boost, quite amazing to get in/out of range quickly). IMPORTANT: Player must double tap and then hold direction key for this to work. Best to test getting this to work before trying in combat.
- L7 Blinding Speed (even faster than eagle wing)
Travel Devices
See Travel Devices