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Progen Privateer End-Game Gear Guide
This is the guide for equipping the ultimate privateer! The two three main roles for a PP are Healing, DPS and utility so in this guide we'll cover the best for all three those equipment sets as well as some more reasonable replacements for those still reaching for the highest level.
Weapons L9
Impact/Plasma/Chemical
- 2x Ten-Gu Bile Cannon Player Made, no buffs but high DPS
- Black Spitter Unique from Ghost of Blackbeard Raid, +40% Turbo, +3.53 Projectile Skill (if below 105% other guns may be better)
- Fury of the Master No Trade and Unique from Fishbowl Raid, +40% Turbo, Requires raid drops for ammo (If Quality below 90% other guns may be better)
- Fury of the Ten-Gu No Trade and Unique from Tada-O Gate Raid, +40% Turbo, Not as good as FOTM (above), ammo comps are all from vendor, has a 40% turbo, a good starting Turbo PL to replace Dragons' Claw.
Having reactor issues with the above? Try adding one of these:
- Flechette Omega Agrippa Player made, requires Agrippa PM ammo -40% Projectile Cost (equipped), +20.0% Reactor Recharge (equipped), -66% signature
- L9 Ten-Gu Reaver
- Hellfire Ballista - Player made Reduces -40% Projectile Energy cost (equipped), +1058(+1407) Reactor Capacity (equipped),
Other options
- Brimstone Ballista +50(66)% Projectile Range (equipped)
Impact
- Prototype Dark Matter Cannon (Impact only) for Projectile Force If you don't have a AWCS
Explosive
- Flechette Omega - Agrippa weapon, +20.0% Reactor Recharge (equipped), -40% Projectile Cost (equipped), -66% signature
Shields L9
- Crimson Force Barrier Player made
- Capacity 114411 Recharge 686.80 (927.18 @200%)
- Improved Critical Targeting (Equip) Increases Critical Hits Chance by 19.48(25.91)% when equipped.
- Recharge Shields (Equip) +44.1(+58.7)% Shield Recharge when equipped.
Reactors L9
Name | Capacity | Recharge | Buffs |
---|---|---|---|
Black Power IX | 4622 | 85.6 | 5% Turbo Weapons Increases PL Accuracy by 4.16 Tradable Ghost of Blackbeard Raid |
Shooting Star IX | 6589 | 80.87 | Enhance Projectile 28% Recharge Reactor -BOOST! 48(63%) for 20 seconds Tradable and buildable Modi's Heart |
Heart of the Dark One | 6589 | 59.60 | Boost Projectile Range by 65%/Beam Range by 100% Turbo PL/Beam 27% Not Tradable Tada-O Gate Raid |
Heart of the Master | 7247 | 67 | enhance projectile/beam 30% Greater Counter-strike Highest Reactor Cap in the game Not Tradable Fishbowl Raid |
Unicorn II Stallion | 3661 | 51.60 | Turbo warp +750 for 2128 seconds. This is only level 8 reactor; you don't use it in combat. Tradable and buildable |
Aspiration of the Faithful | 5051 | 80.87 | +10.4% Reactor Recharge Reduces Ship Signature by 98% Enhance Signature(activated) +216(287%) signature to enemy Tradable and buildable - with parts from Ascendant Voltoi Raid. |
Griffon Mk. VIII | 43.10 | 60.75 | This is only level 8 reactor. Reduces Projectile Energy Cost by 40.0% when equipped. Increases Menace Effectiveness 4.26 Skill Levels when equipped. Reduces equipment install time by 82% when equipped Tradable and buildable |
Ambush Omega | 5555 | 81 | 30% Projectile Energy Conservation Reduces Device Energy Cost by 15.0% when equipped. Reduces equipment install time by 20% when equipped. +10.00% Reactor Recharge for 259 seconds to target when activated. Tradable and buildable, by Progen Privateers that have completed Stage II Agrippa |
Engines L8
- Reinforced Solar Sail Player made
- Shield Renewal (Equip) Adds 21.6(28.7) shield regeneration rate when equipped.
- Reactor Renewal (Equip) +5.2(+6.9)% Reactor Recharge when equipped.
- Increase Maneuverability (Equip) Increases turn rate by 54(72)% when equipped.
- Device Energy Conservation (Equip) Reduces Device Energy Cost by 39.0% when equipped. (Important for re-applying L8 debuffs)
Devices L8
Combat Devices
Damage Devices
- L8 aa Gahtu An, 20% Damage
- L8 Advanced Weapon Control System Player made
- Increases Projectile Damage by 3.0% when equipped.
- +926(+1232) Reactor Capacity when equipped.
- L8 Intolerance Mk. VIII Player Made
- Increases Projectile Damage by 30.0(39.9)% when equipped.
- L8 Seal of the Dragon Enhance Weapons (Activated) is one of two reward choices from The Dragon Ritual mission. Obvious choice over the Mark of the Dragon
Turbo Devices
- 12% Turbo, Waking Nightmare
- 7% Turbo, L7 Focus Of The Celestial / L7 Force Of The Celestial / L7 Power of the Celestial
Debuff Devices
Pick one based on what ammo type you are firing.
- L3-8 Basilisk's Dread Fury Player made -46.0(-61.2) Chemical Deflect (activated), Increases Projectile Range by 46(61)% when equipped.
- L7 Cassel's Wither Mission reward Bait and Switch -38 Impact (Activated), stacks with Gravity Link
Resist Devices
- Damage resists (pick one to resist whatever combo the mob is firing at you)
- +25% Critical rate does not stack with CFB shield, so Ivory Ward or Tolerance Mk. VIII are better choices if not fighting Mordana.
Device Source Chemical EMP Explosive Energy Impact Plasma Psionic Additional buffs L8 Good Fortune Mission reward 0 0 +30 +30 0 +30 +30 +25% Critical Rate L7 Ivory Ward Player made (200%) +40 +40 +0 +40 +40 +40 0 L8 Tolerance Mk. VIII Player made (200%) 0 0 +40 +40 +40 0 +40
Swapped/Buff Devices
These are devices which you can keep in your cargo and swap in to buff, then replace with another device so they don't consume a device slot.
- L3-8 DigiApogee RMU Prototype 3 Theta +6% Weapon Efficiency
- L6 Steingerd's Embrace Not manufacturable +30% Recharge Reactor (Activated)
Utility Devices
- Long tractor beam for hulking/master looting
- Fast tractor beam for hulking/master looting
- Harpy's Dire Greed
- Tang's Alacrity (Decreases warp engage/cooldown by 56% when equipped, Increases tractor beam speed by 193% when equipped, Recharge Shields Effectiveness by 3.99 Skill Levels when equipped)
Leveling Gear
Weapons
- Make sure to hang onto the Zieg's Apprentice level 1 mission missile launcher, the 25% signature reduction can be helpful when tasked with master looter role in a raid.
- L1-L2 Executioner's Fist (+accuracy)
- L2 Razor (+warp charge for faster warping, reduced warp cost, +speed)). Use for travel or dangerous combat areas.
- L2 Crossbow (Blowgun Alpha if you dont want to get L2 PM PLs)
- L3-L4 Bayonets (Player made 200% Chemical/Impact/Plasma)
- L5 Rifles (L5 player made 200% Chemical and Plasma ammo available)
- L5 Baron La Croix's Arun (yes, the skill stacks, but the dps is awful). If you really need the scan, that badly, use a V'rix Modified Telescopium.
- L6 Mortars/Longbows (best is a combo), Rifles if you don't mind tearing through a massive amount of ammo.
- L7 Mortars/Longbows if you dont mind tearing through a massive amount of ammo.
- L7 Zenshai Power Cannon are a very good option, lvl 7 ammo and larger stacks of ammo. (Yourpapa)
- L7 Slime Cannon (Not a great DPS gun, good on ammo and gives projectile range)
- L8 Claw of the Dragon (40% turbo, pretty much a must have)
- L8 The Privateer's Sickle (unique)
- L8 Flechette Beta if you're an Agrippa Builder or have credits laying around for the Agrippa building service
Shields
- L3-L6 Waterloo
- +25% activated reactor recharge, shunt from shields
- projectile range is great for kiting.
- L4 Shroud of the Optimal Mission reward from Optional L30 Hull Upgrade Mission
- Projectile range boost, projectile energy cost reduced, and +27 energy resist equiped, great for farming manes
- L7-L8 Normandy
- L7 Var's Indignation Mission reward from The Source?
- L8 Skirmish Beta If you did Agrippa or have really good friends. Platinum Scale otherwise. You can also try for a Barrier of Slime Eight drop
Reactors
Travel Reactors
Give you the much desired activated Turbo Warp buff.
- L3-L4 Kraken
- L5-L6 Unicorn
- L7-L8 Unicorn II (+fast equipment install time)
Combat Reactors
- L2-L5 Nero
- L2 Brown Dwarf (+Shield Recharge Skill. Swap out as needed until you can equip a L3 Guardian device).
- L6 Foedius vox Redivivus (must be pared with a L5 Power of the Elements device). NOTE: This is still best reactor at L7.
- L7-L8 Shooting Star (+Projectile Damage, +Reactor Recharge for 20.00 seconds when activated)
- L8 Griffon Mk. VIII (+40% PL energy Conserve, Player made)
- L8 Tang's Vigor if you can't get Shooting Star or Griffon.
Engines
- L2 Idle Hands - low sig, low warp drain
- Solar Sails 2,3,4,7 and 8
- 0 signature, perfect for sneaking in and grabbing a single mob from a cluster and mining fields in peace.
- If your short skill points you can skip engine tech above 4 for a while since no (easily available) solar sails in that range.
Devices
Travel Devices
- L3-8 Lazarus (fast warp engage)
- L3-8 Road Runner Plus (faster warp, less energy used)
- L8 Nitrous Oxide System Mission Reward A Mystique Engineering for a Device
- Increases Speed Cap by 500.00
- Decreases warp engage/cooldown times by 55%
- Increases warp speed by 750 when equipped.
- 72% less energy used to engage warp when equipped.
Combat Devices
- L3 V'rix Modified Chimaera's Bite can be obtained from missions via V'rix Equipment Exchange. Activated plasma debuff on target.
- L3-L8 Basilisk device (+recharge shields skill) Activated chem debuff on target (if using chem instead of plasma).
- L3-L8 Guardian device (+recharge shields skill)
- L6 Steingerd's Embrace Not manufacturable +30% Recharge Reactor (Activated)
- L8 Tang's Alacrity (+Fast tractor beam, +faster warp engage, basically a Harpy + Lazarus in one)