
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
The Projectile Weapon skill is common to all pilots and is one of the three weapon skills which all pilots can choose between:
Effects
- Level 1 - Allows the use of level 1 projectile weapons.
- Level 2 - +25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
- Level 3 - +50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
- Level 4 - +75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
- Level 5 - +100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
- Level 6 - +125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
- Level 7 - +150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
- Level 8 - +175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
- Level 9 - +200% damage, improves accuracy, and allows the use of level 9 projectile weapons. Only attainable by Progen pilots: PP, PS, PW.
Profession Access
Projectile Weapon is available to the following seven professions:
Name
|
Projectile Weapon
|
Description
|
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
|
Unlock
|
See Subcommander Tasha Trask at Arx Forgus in Mars Alpha, Sol system.
|
Start mission
|
Exploit Enemy Weakness
|
Level 1 |
|
Allows the use of level 1 projectile weapons.
|
Level 2 |
|
+25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
|
Level 3 |
Requires combat level 12 |
+50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
|
Level 4 |
Requires combat level 18 |
+75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
|
Level 5 |
Requires combat level 24 |
+100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
|
Level 6 |
Requires combat level 30 |
+125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
|
Level 7 |
Requires combat level 36 |
+150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
|
Level 8 |
Requires combat level 42 |
+175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
|
Level 9 |
Requires combat level 50 |
+200% damage, improves accuracy, and allows the use of level 9 projectile weapons.
|
Name
|
Projectile Weapon
|
Description
|
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
|
Unlock
|
See Centurion Minda at Arx Prima in Mars Beta, Sol system.
|
Start mission
|
Blast a Devil Spawn 1.0
|
Level 1 |
|
Allows the use of level 1 projectile weapons.
|
Level 2 |
|
+25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
|
Level 3 |
Requires combat level 12 |
+50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
|
Level 4 |
Requires combat level 18 |
+75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
|
Level 5 |
Requires combat level 24 |
+100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
|
Level 6 |
Requires combat level 30 |
+125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
|
Level 7 |
Requires combat level 36 |
+150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
|
Level 8 |
Requires combat level 42 |
+175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
|
Level 9 |
Requires combat level 50 |
+200% damage, improves accuracy, and allows the use of level 9 projectile weapons.
|
Name
|
Projectile Weapon
|
Description
|
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
|
Unlock
|
See Imperator Brook at Arx Bursa in Mars Gamma, Sol system.
|
Start mission
|
The Cleaner [Version 1.2.P]
|
Level 1 |
|
Allows the use of level 1 projectile weapons.
|
Level 2 |
|
+25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
|
Level 3 |
Requires combat level 12 |
+50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
|
Level 4 |
Requires combat level 18 |
+75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
|
Level 5 |
Requires combat level 24 |
+100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
|
Level 6 |
Requires combat level 30 |
+125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
|
Level 7 |
Requires combat level 36 |
+150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
|
Level 8 |
Requires combat level 42 |
+175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
|
Level 9 |
Requires combat level 50 |
+200% damage, improves accuracy, and allows the use of level 9 projectile weapons.
|
Name
|
Projectile Weapon
|
Description
|
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
|
Unlock
|
See Masaaki Rosanjin at Jove's Fury in Jupiter, Sol system, upon reaching level 11.
|
Start mission
|
Masaaki's Initiation
|
Level 1 |
Requires level 11 |
Allows the use of level 1 projectile weapons.
|
Level 2 |
Requires combat level 7 |
+25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
|
Level 3 |
Requires combat level 14 |
+50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
|
Level 4 |
Requires combat level 21 |
+75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
|
Level 5 |
Requires combat level 28 |
+100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
|
Level 6 |
Requires combat level 35 |
+125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
|
Level 7 |
Requires combat level 42 |
+150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
|
Level 8 |
Requires combat level 49 |
+175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
|
Name
|
Projectile Weapon
|
Description
|
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
|
Unlock
|
See Masaaki Rosanjin at Jove's Fury in Jupiter, Sol system, upon reaching level 25.
|
Start mission
|
Masaaki Initiation
|
Level 1 |
Requires level 25 |
Allows the use of level 1 projectile weapons.
|
Level 2 |
Requires combat level 7 |
+25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
|
Level 3 |
Requires combat level 14 |
+50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
|
Level 4 |
Requires combat level 21 |
+75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
|
Level 5 |
Requires combat level 28 |
+100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
|
Level 6 |
Requires combat level 35 |
+125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
|
Level 7 |
Requires combat level 42 |
+150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
|
Level 8 |
Requires combat level 49 |
+175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
|
Name
|
Projectile Weapon
|
Description
|
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
|
Unlock
|
See Masaaki Rosanjin at Jove's Fury in Jupiter, Sol system, upon reaching level 20.
|
Start mission
|
Masaaki Initiation
|
Level 1 |
Requires level 20 |
Allows the use of level 1 projectile weapons.
|
Level 2 |
Requires combat level 7 |
+25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
|
Level 3 |
Requires combat level 14 |
+50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
|
Level 4 |
Requires combat level 21 |
+75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
|
Level 5 |
Requires combat level 28 |
+100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
|
Level 6 |
Requires combat level 35 |
+125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
|
Level 7 |
Requires combat level 42 |
+150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
|
Level 8 |
Requires combat level 49 |
+175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
|
Name
|
Projectile Weapon
|
Description
|
Allows use of projectile weapons of a level equal to or below the skill level, and increases damage with projectile weapons by +25% per level.
|
Unlock
|
See Sgt. Jones at Earthcorps High Command in Zweihander, Alpha Centauri system.
|
Start mission
|
Pest Extermination
|
Level 1 |
|
Allows the use of level 1 projectile weapons.
|
Level 2 |
Requires combat level 7 |
+25% damage, improves accuracy, and allows the use of level 2 projectile weapons.
|
Level 3 |
Requires combat level 14 |
+50% damage, improves accuracy, and allows the use of level 3 projectile weapons.
|
Level 4 |
Requires combat level 21 |
+75% damage, improves accuracy, and allows the use of level 4 projectile weapons.
|
Level 5 |
Requires combat level 28 |
+100% damage, improves accuracy, and allows the use of level 5 projectile weapons.
|
Level 6 |
Requires combat level 35 |
+125% damage, improves accuracy, and allows the use of level 6 projectile weapons.
|
Level 7 |
Requires combat level 42 |
+150% damage, improves accuracy, and allows the use of level 7 projectile weapons.
|
Level 8 |
Requires combat level 49 |
+175% damage, improves accuracy, and allows the use of level 8 projectile weapons.
|