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Level 5 Projectile Launcher
General
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This Level 5 Projectile Weapon is Agrippa Technology and can only be manufactured by pilots trained in the production of that equipment.
Agrippa Technology is developing genetic linked items, keyed into the Progen Pilot of the ship. Part machine, part organic, this Projectile weapon spams Effervo Flachettes of reduced damage at the target, using slighly more energy as a Rifle V in a minute. The shear presence of the spurt of the Projectile increases the Progen Menace skill, increases the strength of the projectile and increases your signature.
Buffs:
- Improved Menace: Increases Menace Effectiveness by 1.50(2.00) Skill Level(s) when equipped.
- Projectile Force (Equip): Increases Projectile Damage by 5.0% when equipped.
- Increase Ship Signature (Equip): Gives a ship 1000 more radar footprint when equipped.
Restrictions:
- Progen only
Other information:
Ammo: L5 Effervo Flechette (impact, 16 damage, range 3200)
Ammo: L5 Effervo Toxicum Flechette (chemical, 16 damage, range 3200)
Ammo: L5 Effervo Incendium Flechette (explosive, 16 damage, range 3200)
Rounds Fired: 1
The weapon
Stats:
- Improved Menace: Increases Menace Effectiveness by 1.50 Skill Level(s) when equipped.
- Increase Ship Signature (Equip): Gives a ship 1000 more radar footprint when equipped.
- Projectile Force (Equip): Increases Projectile Damage by 5.0% when equipped.
- DPS(200%): 12.31 (25.4)
- EPS (200%): 6.15 (9.77)
- Range: 3200
- Ammo/Shot: 1
- Reload (200%): 1.3 (0.82)
How to Obtain Solo
Here is what you need to do in order to build this weapon.
- Silver Token: A Call to Arms
- Requires Build Weapons
- Silver Token: Components for the Collegia
- Requires Build Components
- Progen Token Bonus: A Strong HardPoint
- Silver Token: Custom Devices
- Requires Build Devices
- Progen Token Bonus: Energizer
- Progen Token Bonus: Left to your own devices
- You went down the Devices tree to get the print for Security Optimal Override Alpha. The item cannot be traded, so to allow trading, a beam weapon blueprint (Calathius Omega Beam) exists to allow weapon builders to rip SOOAs out and built Agrippa weapons without build devices.
- Progen Token Bonus: Fast and Dangerous
- This gets you the weapon, but no ammo blueprints.
Best case total Requirements:
- NOTE: This list is not complete. Remove this note when it is. Comps for building
- 3x Basic Progen Optional Mission Token
- 1x looted Rifle V (more if you fail the analyze)
- 1x Calathius Omega Beam (or build devices for 1x SOOA)
- 1x Looted Blackbox M22 (unless you already have blueprint)
- 10x self-made Blackbox M22 (cannot be made by another player, MUST be made by you)
- 1x Collegia Research Authorization MXXIC
- 30000 +??? credits (sum of mission fees + manufacturing/teardown fees + component costs)
How to Obtain (Build weapons only)
This guide assumes you will buy or acquire the pieces you don't have and don't need help on how to get those bits.
- Silver Token: A Call to Arms
- Progen Token Bonus: Fast and Dangerous
- This gets you the weapon, but no ammo blueprints.
The Ammo
- Progen Token Bonus: Effervo Ammunition
- Grants Impact ammo pattern
- Progen Token Bonus: Advanced Effervo Ammunition
- Grants Chemical and Explosive variants of the ammo.
Best case total requirements:
- 2x Multiforus Multiplico Effervo Quinque
- 1x Effervo Ammunition
Bill of Materials
The lists of 'Best case total requirements' had to do with completing the missions. This section deals with the bill of materials to build a single weapon, and a single stack of ammo.
One weapon
- 1x Centuriata Lancearate Gene-Map
- 1x Vortex Titanium Barrel (build or buy from vendor)
- 1x Evolver Fire Master (build or buy from vendor)
- 1x Security Optimal Override Alpha from a PS Stage 1 Agrippa component builder
- 1x L4 vendor bought Ultra Improved Capacitor
- 1x L4 vendor bought Evolver AllTemp Circuit Board
- 1x CE3K Model 4 - ores to build this comp are rippable from vendor bought Electro D4 Superinducer
- 1x Hull Mesh Laminate III from a PP Stage 1 Agrippa component builder
- 1x Raw Sapphire (lvl 5 crystal ore)
- 1x Duplium Ore (lvl 8 asteroid ore)
- 1x Boron refined from 5x Boronite a level 3 yellow glowing ore
- 1x Graphite refined from 5x Crude Graphite a level 1 blue Hydrocarbon
- 1x Collegia Research Authorization MXXIC from a PP Stage 1 Agrippa component builder
- 1x Raw Topaz a level 1 blue crystal ore
- 1x Phosphorous refined from level 2 Phosphates (a green glowing ore)
- 1x High-Impact Plastic refined from Light Crude Oil (a level 3 yellow hydrocarbon)
- 1x Meteoric Sand a level 4 Hydrocarbon ore
One stack of ammo
- 1x Hull Mesh Laminate III from a PP Stage 1 Agrippa component builder
- 1x Raw Sapphire (lvl 5 crystal ore)
- 1x Duplium Ore (lvl 8 asteroid ore)
- 1x Boron refined from 5x Boronite a level 3 yellow glowing ore
- 1x Graphite refined from 5x Crude Graphite a level 1 blue Hydrocarbon
- 1x Collegia Research Authorization MXXIC from a PP Stage 1 Agrippa component builder
- 1x Raw Topaz a level 1 blue crystal ore
- 1x Phosphorous refined from level 2 Phosphates (a green glowing ore)
- 1x High-Impact Plastic refined from Light Crude Oil (a level 3 yellow hydrocarbon)
- 1x Meteoric Sand a level 4 Hydrocarbon ore
(Optionals)
- 1x Neutronium Ore (lvl 7 ore)
- If building Explosive ammo
- 1x Demeter's Tears (lvl 7 ore)
- If building Chemical ammo