Client Modding
From Net 7 Portal Wiki
More actions
WARNING: Modding can trash your client so make backups and proceed with caution!
Note that any changes made to these files can be overwritten by the Net-7 Launcher on an update so it is advisable that you make backup copies of your changes. It may work to set the files to read-only after you're done (right-click -> Properties -> check Read-only) but this won't work if it removes the old one first so best to have a backup.
Startup Movies
You can save some time on startup by disabling the startup movies, just rename these files:
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\mixfiles\EB_Sizzle.bik
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\mixfiles\eb_ws_logo.bik
Sound
In general these can be changed in a few ways, either swapping the SFX=, SoundOnID=, etc. with another one that you prefer, or reducing or muting it altogether(0) with SoundVolume=.
Potentially interesting config files (containing .wav references):
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\sounds.ini
- This is the big one that contains most of the sounds
- Megan (Dorie Barton) (
1492_*) if the login is grating to you - Admiral Diego Herrera (
1066_*) - Anjuren Khan (
1294_*) - Ariad (
1068_*) - Gratis Augustus Var (Charles Adler) (
1075_*) - Merjan Kathrada (
1027_*) - Proconsul Dionysius Kerr (John Vernon) (
1299_*) - Du'Shao Silva (
1074_*) - Theodoric Cassel (Andrew Robinson) (
1069_*) - Vinda (Lori Tritel) (
1076_*)
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\FA_HARVESTING.INI
- Replace
fontcricket.wavwithSR_rollover14b.wavas an alternative when you click on an asteroid
- Replace
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\effect.ini
- This is another large one that contains most of the ship sounds
- Replace
psionic_shield_idle.wavwithwormhole_effect_level_1_idle.wavfor a much more chill Psionic Shield - Replace
afterburn.wavwithTerranSmall_Idle01.wavto chill out Afterburn
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\ambient.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\bridgesounds.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\buffdef.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\FA_ATT.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\fa_bio.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\FA_CE01.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\fa_cinfo.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\FA_MIS.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\fa_ptmis.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\fa_ptppl.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\FA_PUB2.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\FA_PUB6.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\fa_tsi22a.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\fc_iteminfo.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\footsteps.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\MOVIE3D.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\music.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\rs.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\testeffects.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\tutorialdef.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\W3DAnimSound.ini
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\basset.ini
Colors
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\fc_cpit.ini
- Change
Color=under[STR-15](VictimDamageChemical) fromFA_GREENtoFA_YELLOW - See Damage_mechanics#Damage_type_bonus to understand what is possible here (e.g. Energy, Explosive, and Impact all share one color, and cannot be changed independently)
- Change
Effects
Tired of being blinded by suns and lens flares?
- C:\Program Files (x86)\EA GAMES\Earth & Beyond\Data\client\ini\Dazzle.ini
- For each star type set
HaloScaleX=0,HaloScaleY=0,DazzleScaleX=0,DazzleScaleY=0, and remove theLensflareName=...line entirely
- For each star type set
Mix File Editing
- Use XCC Mixer to copy the .dds file you want to change
- Using GIMP (or your image editor of choice, but GIMP was tested here) modify the image and then Export:
- Select file name > ok
- Compression bc3/dxt5
- Save: selected layer
- Mipmaps: generate mipmaps
- Defaults the rest of the way
- Export!
- Use XCC Mixer to edit mix file and repack
- do NOT run as Administrator
- Open mix file on left
- Delete desired dds file
- Drag new dds file from explorer window into left pane
- Close the mixfile, do not save or compact