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Maneuverability is a measurement of the turn rate of your ship. This is especially desirable for beam and projectile users which must face their enemy to fire. Some enemies will attempt to circle you to prevent you from being able to face them and if your maneuverability is too low you may have a hard time firing on them.
Increase Maneuverability (Equip)
There are many types of ship equipment which increase maneuverability passively while equipped such as:
Devices
- Cat's Paw Family of Devices (L5+)
- Dolphin Tail L9
- Chili-Popper (Explorer-class pilots only)
- Spiderweb L9 (Trader only)
- Tactical Computer Family of Devices
- aa Gahkur Family of Ancient Artifacts
Engines
- Radio Flyer Engine
- Harrier Family of Engines
- Owl Family of Engines
- Wing Family of Engines
- Falcon Family of Engines
- Hawk Family of Engines
- Eagle Family of Engines
- Reinforced Solar Sail
- Viper Engine
- Intent for the Resolute Engine
- Black Speed Family of Engines
EMP Beams
- "Barracuda Family of EMP Beams
- "Man'o'war" Family of EMP Beams
- "Shark" Family of EMP Beams
- "Orca" Family of EMP Beams
Plasma Beams
Energy Beams
- Magnified Solar Energy Channeler Energy Beam (Jenquai only, Unique)
Projectile Launchers
- Eerie/Macabre/Spooky Family of PLs
- Singularity Mortar Projectile Launcher
- Hellfire Ballista Projectile Launcher
Missile Launchers
Increase Maneuverability (Activated)
There are also types of ship equipment which increase maneuverability on demand such as:
Decrease Maneuverability (Activated)
As well as debuffs which can be used to prevent enemy beam and projectile users from getting a lock on you if you circle them rapidly:
- Most Barbed Harpoon Laser O5 Plasma Beam
- Satyr's Family of Devices (Terran only)